40 kits · 0 armour · 0 levels

Choose your blade

There is no gear to farm and no level to grind. Everyone leaves spawn with a stone sword, an inventory of soups and one single ability. That is what decides how you play.

3,5 ❤
One soup
2 ❤
Stone sword
0
Attack cooldown
1.8
1.8 knockback

40 kits

PvP

Fundamental

A sword, soups, nothing else. Whoever wins with PvP wins with anything.

Ability
None
Inventory
Sword + soups

FreeStarter kit

Anti-Stomper

Tank

No fall damage, no stomp damage

Fall
Cancelled
Stomp taken
Cancelled
Price
Free

FreeStarter kit

Archer

Ranged

A bow and a full quiver. You harass, you finish, you do not hold the melee.

Item
Bow + 64 arrows
Damage
2.7 ❤ fully drawn

500coins

Fireman

Immunity

Immune to fire and lava

Fire
Immune
Lava
Immune
Burning
Cancelled

500coins

Camel

Terrain

Runs faster on sand

Effect
Speed II
Condition
Sand or sandstone
Elsewhere
No bonus

500coins

Magma

Retaliation

Whoever hits you burns. Purely defensive: you trigger nothing, you punish.

Effect
Attacker burns 2 s
Cooldown
4 s

500coins

Viper

Poison

Every hit poisons. The damage stacks up while your target drinks its soups.

Effect
Poison I · 4 s
Range
Melee only

500coins

Sponger

Mobility

His sponges launch him into the air

Item
5 sponges
Effect
Vertical launch
Cooldown
4 s

2 000coins

Monk

Disruption

Shuffles the target's hotbar

Item
Shears
Range
5 blocks
Cooldown
25 s

2 000coins

Berserker

Last stand

Below 25 % health you hit harder. Staying low becomes a tactical choice.

Effect
Strength I
Threshold
Below 2.5 ❤

2 000coins

Reaper

Corruption

His scythe deals wither damage

Item
Iron hoe
Effect
Wither I · 6 s
Cooldown
6 s

2 000coins

Grand-Pa

Launcher

A stick that sends people flying

Item
Knockback II stick
Damage
Very low
Use
Launching

2 000coins

Fisherman

Hook

The rod drags your target back to you. The kit that stops people leaving a fight.

Item
Fishing rod
Cooldown
3 s

6 000coins

Spiderman

Trap

Traps its targets in webs

Item
String
Duration
8 s
Cooldown
20 s
Forbidden
KOTH and zones

6 000coins

Thor

Burst

Lightning strikes where you aim. Area damage, and everyone sees where it came from.

Item
Iron axe
Range
25 blocks · radius 4
Cooldown
8 s

6 000coins

Vampire

Healing

Recovers all his health on a kill

Effect
Health restored to 100 %
Trigger
A player killed
Range
Melee only

6 000coins

Gladiator

Duel

You lock your target in a cage with you. No more ganking, no more running: a real 1v1, to the death.

Item
Blaze rod
Duration
To the death
Cooldown
45 s

6 000coins

Ninja

Hunt

A sneak teleports you onto the last player you hit. Nobody breaks away.

Mark
Valid 15 s
Cooldown
10 s

6 000coins

Kangaroo

Mobility

A leap forward that clears gaps and crowds. To engage as much as to escape.

Item
Firework
Cooldown
5 s

12 000coins

Stomper

Impact

You no longer take fall damage: you hand it out on landing. The map is vertical, use it.

Fall
Cancelled
Impact
4 ❤ max · radius 4
Countered by
Anti-Stomper

12 000coins

Switcher

Disruption

A snowball and you swap places. The troll kit by definition — and the void’s best friend.

Item
16 snowballs
Effect
Position swap
Cooldown
8 s
Forbidden
KOTH zone

12 000coins

Phantom

Stealth

Invisible as long as you touch nothing. Hitting reveals you: it is an approach kit, not a fighting one.

Passive
Invisibility
Revealed
8 s if you hit
Revealed
5 s if you are hit

12 000coins

Anchor

Tank

Knockback no longer moves you. Where others get pushed back a metre per hit, you stay put.

Knockback taken
None
Vertical knockback
None
Cooldown
Always on

25 000coins

Yumi

Control

Arrows that barely hurt but slow hard. You do not kill: you hand your targets to the others.

Item
Bow + 64 arrows
Damage
Heavily reduced
Effect
Slowness I · 3 s

25 000coins

Kitsune

Deception

One tail per kill. At nine, the fox breaks loose.

Gain
1 tail per kill
Transformation
25 s
Threshold
9 tails

25 000coins

Tanuki

Ambush

A double runs off in your place while you vanish.

Item
Feather
Decoy duration
4 s
Cooldown
20 s

25 000coins

Kenshi

Duellist

Your first three hits on a target land far harder.

1st hit
+55 % damage
2nd hit
+45 %
3rd hit
+30 %

25 000coins

Onryo

Spite

On your death, your ghost clings to your killer and slows him. It does not save you — it makes them pay.

Trigger
Your death
Effect
Slowness on the killer
Duration
6 s

25 000coins

Sakura

Support

You heal the allies around you, continuously. Useless solo, decisive when your team holds a zone.

Effect
+1 ❤ to allies
Radius
6 blocks
Frequency
Every 8 s

25 000coins

Karasu

Escape

Five seconds of speed and jump to break away — but you cannot hit during that time.

Activation
Sneak
Effects
Speed III · Jump II
Duration
5 s, unarmed
Cooldown
20 s

25 000coins

Ishi

Tank

Three seconds of stone: you cannot move, but almost nothing gets through.

Activation
Sneak
Reduction
−60 % damage
Duration
3 s, immobile
Cooldown
25 s

25 000coins

Baku

Attrition

Your hits steal your victim’s soup. What matters is not what you gain, it is what they lose.

Chance
25 % per hit
Rate
1 theft / 4 s max
Cap
24 soups
Range
Melee only

25 000coins

Hachi

Harassment

Every kill releases three wasps that go hunting the next player.

Trigger
On every kill
Wasps
3 · 5 s flight
Damage
½ ❤ each
Range
25 blocks

25 000coins

Kappa

Control

A well that pulls everything around you in. No damage — you just decide where people are.

Activation
Sneak
Radius
6 blocks
Effect
Pull, no damage
Cooldown
25 s

25 000coins

Mushin

All or nothing

You hit 30 % harder when you have almost no soup left. Courage, literally rewarded.

Condition
2 soups or fewer
Bonus
+30 % damage
Range
Melee only
Cooldown
Always on

25 000coins

Kagami

Retaliation

Five seconds during which half of what you take goes straight back to the sender.

Item
Glass
Reflected
50 % of damage
Duration
5 s
Cooldown
30 s

25 000coins

Kusari

Anti-escape

You chain an opponent for six seconds. Past five blocks, the chain pulls you both.

Item
Lead
Duration
6 s
Tension
Beyond 5 blocks
Cooldown
30 s

25 000coins

Tokei

Second chance

You save a moment — position and health — and you can come back to it within eight seconds.

Item
Watch
Window
8 s to return
Restores
Position and health
Cooldown
60 s, from the mark

25 000coins

Shio

Anti-heal

Your hits sometimes cut your victim’s healing. On a soup server, that is their health bar you are hitting.

Chance
30 % per hit
Block
1 s of healing cut
Rate
1 block / 2.5 s max
Range
Melee only

25 000coins

Hitsugi

Entombment

An obsidian coffin closes on your target. They suffocate, and you keep hitting.

Incantation
1 s · esquivable
Étouffement
5 s
Portée
5 blocs
Recharge
60 s

25 000coins

The 17 exclusives

They do not hit harder.
They play differently.

These kits were written from scratch for LJKITS — you will not find them anywhere else. They cost more coins because they take longer to master, not because they win fights for you. Every one of them is earned by playing, exactly like the other 23. Paying only shortens the grind, and keeps the server running.

The currency

How you fill your purse

No kit has to be paid for. Here is everything that earns coins, without reaching for a card.

~20

Per kill

The gain depends on your target’s streak: the longer it was, the more they are worth.

+50

Every 10 kills

A session milestone that lands on its own, on top of each kill.

500

The KOTH

Hold the zone long enough without being pushed out and the reward is yours.

2 500

The Totem

The event pot, shared between the players who brought it down.

1 000

Link your Discord

Once only: /discord in game, then the code in the verification channel.

Nothing to pay to start

The first kit is free.

Log in, take the PvP kit, aim for the next one. Fifteen minutes is enough to unlock it.

Address copied: mc.ljkits.eu